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r/XVI is designed to be a purely informational resource.

I am the only poster, and there are no user posts (users may comment of course). As I come out with more and more guides, they will all be organized in r/XVI for you to find in one place. All of my guides will continue to be posted to r/ModernWarfareII and other CoD subreddits as appropriate, but if you are looking for a particular guide - r/XVI will definitely be the place to find it.

I began with guides for Cold War that received a lot of traction & positive reception that encouraged the effort for Vanguard, so I'm excited to continue publishing guides for Modern Warfare 2 - more guides, more detail, more topics.

Thanks for stopping by! DMs are open any time, feel free to ask about anything Call of Duty.

If you'd like to keep up with me, please consider following me:

Twitter: xvithegreat
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YouTube: XVI the Great
Xbox: XVI the Great

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All Modern Warfare 2 Resources
Bravo Six: Going Dark Matter cover.

Bravo Six, Going Dark (Matter): A Complete Orion Camo Guide

*Tentative title; content & order of volumes subject to change

Whoa, crazy new pinned post! But what does it mean?
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Posted by1 day ago
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18 comments
7 points · 17 hours ago

I’ve been doing tier 1 for longshots and it is absolutely ASS. Some games I get 10 longshots, others I get 1 or 2. It is absolutely soul crushingly boring.

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Op5 points · 16 hours ago

Yep. Tier 1 is legitimately terrible. I've been researching to find a better method but from everything I've seen, the consensus is "get lucky" in a lobby where you can get decent progress.

5 points · 1 day ago

Not at all. I assume it’s because most people don’t have plat challenge unlocked yet cause in MW19 EVERYONE was going for long shots. I’m current doing mine in ground war because tier 1 isn’t working out for me too much

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Op9 points · 1 day ago

I agree. "Not at all" is pretty much my verdict and it really saddens me that it has panned out so poorly. I'm planning to make some revisions because at this time, it's bad advice. Tier 1 Shoot House would REALLY save the Longshots though. If we get Tier 1 Shoot House 24/7 it's a wrap.

1 point · 2 days ago

Does your attachment recommendations change at all for hipfire kills? I've been trying to get these on a handful of weapons and it seems like anything over 5 feet the damage is terrible and the spread is too much.

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Op1 point · 2 days ago

If you're really having trouble you certainly could duplicate the class and alter the build for some hipfire attachments if you really needed it, but generally speaking I didn't have any issues with hipfiring because I did it opportunistically.

1 point · 4 days ago

Aim response curve type dynamic over standard from your experience? Thanks man appreciate the reply

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Op1 point · 4 days ago

I don't personally feel any difference between standard/dynamic etc., I just use Dynamic because some creators I trust say to use it.

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Posted by5 days ago
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5 comments
1 point · 4 days ago

Your M16 has 6 recommended attachments.

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Op1 point · 3 days ago

Thanks! Ignore the mag, it'll be fixed soon.

1 point · 5 days ago

I haven’t tried DMZ yet. Last night was my first time playing since the large update last week.

Is it possible to do it solo? I’ve read tips in the main subreddit, but I wonder about the campers at extraction.

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Op1 point · 4 days ago

It's definitely possible. I've extracted somewhere near 15-20 times and have literally never ran into extraction campers. The only people I ran into at extraction were extracing themselves. I have only "lost" in DMZ once that I can remember where I was gunned by enemy players. The overall skill level of human enemies in DMZ I found to be remarkably low.

With only 20-25 humans per DMZ session, it's very unlikely to find anyone. Pack a silencer, and don't wait for the radiation to start spreading before you extract.

OriginalXVI commented on
Posted by
8 points · 3 days ago

Maybe. Plates end up really scarce which is a bit rough with the shoot through smoke, laser beam enemies. It also means the "kill 10 players with airstrikes" mission is an absolute ballache.

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1 point · 3 days ago

Is there one specifically for players in addition to the other one which is just for killing 10 enemies with airstrikes? Just get a precision via buy station or SAM shoot-down and start causing trouble at a POI. When a bot helo is offloading a bunch of AI (5-6 per helo), strike the helo itself and the precision will hit where the AI will land. Just be sure to time it right and not do it too early.

1 point · 3 days ago

For some reason that mission requires you to do it, rather than your team. So between me and the missus we had to kill 20. And honestly we found it hard to get more than 3-4 per air strike.

Not the end of the world but a bit of a pain.

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2 points · 3 days ago

Oh, right, individual progress. I thought you were saying you could only strike real players for the progress.

738
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Posted by7 days ago
Gold3Bravo!Helpful3Wholesome2
"Bravo Six: Going Dark Matter" Volume 2: Submachine Guns cover.
Welcome to “Bravo Six: Going Dark Matter”, a complete guide to Polyatomic and Orion Camo - Volume 2: Submachine Guns!

This guide is designed to be the most detailed, comprehensive guide to assist you on your journeys through Gold, Platinum, Polyatomic, and ultimately Orion. It has been written after extensive time testing, leveling, investigating, and compiling data about the game, and will be releasing over 9 volumes due to the sheer size of information and customization.

  • Volume 1: Assault Rifles

  • Volume 2: Submachine Guns

  • Volume 3: Shotguns

  • Volume 4: Light Machine Guns

  • Volume 5: Marksman Rifles

  • Volume 6: Battle Rifles

  • Volume 7: Sniper Rifles

  • Volume 8: Pistols

  • Volume 9: Launchers & Melee

What to expect:
738
116 comments
1 point · 4 days ago

Wouldn’t the blue dot sight be better then slimeline pro ?

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Op1 point · 4 days ago

Preference.

1 point · 5 days ago

Wow what a fantastic guide.

Just a question on the tuning. So in the guide should I just follow the arrows because some of them seem to really increase recoil.

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Op1 point · 5 days ago

Just follow the arrows. All of my builds have been stress-tested for performance over range, so if you're having trouble controlling recoil, try following the suggestions in Section 7 - best settings to control recoil. Remember, higher FOV = less recoil you have to compensate for. Always remember to at least lightly pull down every time you fire.

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Crossposted by15 days ago
Posted by15 days ago
Platinum2Gold4Bravo!Big Brain Time
Welcome to “Bravo Six: Going Dark Matter”, a complete guide to Polyatomic and Orion Camo - Volume 1: Assault Rifles!

This guide used to have pictures, but doesn't anymore because of Reddit limitations. 😢

This guide is designed to be the most detailed, comprehensive guide to assist you on your journeys through Gold, Platinum, Polyatomic, and ultimately Orion. It has been written after extensive time testing, leveling, investigating, and compiling data about the game, and will be releasing over 9 volumes due to the sheer size of information and customization.

What to expect:
2.3k points
100
21 comments
1 point · 4 days ago

I am PC mkb player. Only M4A1 feels extremely good to use with mouse. Any other AR and I struggle with accuracy, minus AK74u.

Do you optimize your setups for controller aim assist?

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Op2 points · 4 days ago

No, but controller AA (specifically rotational) is a decent contributor to controlling horizontal recoil. I plan to make a revision to show which attachment I would cut for a sight since MKB players have a greater need for clearer sights.

1 point · 5 days ago

Thank you very much for your well-argued reply.

the truth is that i'm not a casual player; i play on xbox with 105 FOV and Affected, 11-11 sensitivity, with a very aggressive game type. but maybe it's what you say, that "visually" the recoil of the gun gives the feeling of less control than you really have.

I would really like to know your real build of the M4A1. Then when I test it, I will of course come to complain about how ineffective it is haha.

I was about to sell this game because all the weapons looked the same trash to me, but with good information like yours, now I really enjoy it. Thanks!

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Op1 point · 5 days ago

Replace the stock with No Stock (buffer tube it might be called)? and you have it.

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Crossposted by7 days ago
Posted by7 days ago
Gold3Bravo!Helpful3Wholesome2
"Bravo Six: Going Dark Matter" Volume 2: Submachine Guns cover.
Welcome to “Bravo Six: Going Dark Matter”, a complete guide to Polyatomic and Orion Camo - Volume 2: Submachine Guns!

This guide is designed to be the most detailed, comprehensive guide to assist you on your journeys through Gold, Platinum, Polyatomic, and ultimately Orion. It has been written after extensive time testing, leveling, investigating, and compiling data about the game, and will be releasing over 9 volumes due to the sheer size of information and customization.

  • Volume 1: Assault Rifles

  • Volume 2: Submachine Guns

  • Volume 3: Shotguns

  • Volume 4: Light Machine Guns

  • Volume 5: Marksman Rifles

  • Volume 6: Battle Rifles

  • Volume 7: Sniper Rifles

  • Volume 8: Pistols

  • Volume 9: Launchers & Melee

What to expect:
738 points
51
2 comments
OriginalXVI commented on
Posted by
1 point · 7 days ago

Haha WHAAAAAAAAAAAAT?

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XVI

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Call of Duty Attachment Wizard & Guide Maker. All guides and contributions in my subreddit: /r/XVI. DMs always open. Be sure to add me on all socials! "xvithegreat" (YouTube / Twitch / Twitter / Xbox)
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