Posts about Open world
Unpopular opinion: I play all my games (open world, role playing elements) on the easiest mode, because it’s still hours of fun and the stories are nice. I just hate doing the same quest over and over again because I get killed. I just want to enjoy the story. Who’s with me?
Playing through Cyberpunk 2077 again mad me realize how having different biomes in an Open World game can make the player's experience so much less tedious and boring
Now granted, Cyberpunk isn't the only open world game that does this well, it's just a more recent example, there are a few others that i will mention as well. Cyberpunk has it's issues (most of them fixed by now) but one of the things i absolutely adored about it when it came out, and still do, is the enviroment, or, more precisely how diverse it is.
From the slums in Watson, the giant skyscrappers and corporate shindigs of Corpo Plaza and the city center, the peaceful greenery of North Oak, the abandoned markets of Pacifica, the dystopian Industrial Zone in the south, the homely suburbs of Santo Domingo and the absolute beautiful emptiness of the Badlands. The environmental variety makes going for a drive in this game feel like a cruise instead of something you just have to do to get from point A to B. Entering the Badlands for the first time is easily one of my favorite gaming moment, up there with stepping out of Vault 101 into the Capital Wasteland. The utter instant change of scenery from the busy city streets to just this vast desert open plain caught me so off guard, pleasantly of course and it's proof how much environmental variety adds to an open world. Same thing with games like Fallout 4 and Skyrim as well
in the past years, open world seems to be one of the prominent features of AAA games, but to be honest, it just feels a less focused metroidvania
the more i play, the more it shows how a lot of areas are bland nothing, mainly there for sight seing which loses it's value the more you see it, some has literally nothing to it and it feels lack of focus on how the progression should be, what's worse is the travel time, you need to go somewhere? here's a 5 minutes of shity running/car cruising/mounted traveling/powers, at the least, some got tunes or feels good, but a lot is ambient music only. then you also would have missed a lot of it due to free roam, even if it's a good place, you either have to stumble to notice it or need to find the quest in the world to unlock it
i know why people like it (you can skip things you don't like and go anywhere) but a lot of times, the progress is still linear or leads up to the same things making the freedom to go anywhere anytime looks like an illusion of choice
that's just me anyway, if you like it, it's fine, but i now hate open world games