Saw this game and people are making comparisons of it to some of my all time favorites.
Not in love with the idea of the setting but that’s not all that matters , how is the story , is the gameplay solid (it looks less polished than some other games) , how are the relationships with companions , would you recommend it ?
I recently got sucked into grim dawn. I'm very much enjoying the game and the modding community and i will probably keep playing in the coming months, so i'm not looking for a new arpg right now. But playing the game made me want to learn more about the genre, so i started digging.
I played torchlight 2 when i was a kid and that was my first introduction to the genre. At the time i was mostly into oblivion and later skyrim so i realy didn't spend a lot of time on that, even thought it was quite fun. I was proposed by a friend of mine to try inquisitor: martyr a few years ago since we both play warhammer tabletop, and while the game was okaysh it didn't really clicked for me. Probably that was related to the fact that, at the time, i was big on mmo and very much in an mmo midset, so i vastly outleveled my friend in a couple of days and from there onward there wasn't any reason to keep playing togheter, and i just moved to a full fledged mmo. So it was only recently that i actually started enjoying ARPGs for what they are as a single player, build-oriented, grind-oriented and end-game oriented experience with light co-op elements.
Apparently the genre spurred by Diablo 2, which i never played. Notable mentions are also Titan Quest, which, as i understand, is very similar to Grim Dawn, Torchlight 2 and Dungeon Siege 2.
All those titles were single-player oriented, with a fully optional co-op mode. That's not the case for newer titles. Most of them - Wolcen, Inquisitor, Diablo 3 - requires a costant connection, even if you are not necessarly forced into multiplayer (wolcen will allow you to play offline actually, which is nice, but you'll need a completly different character compared to the online one, and i see little point in doing so since the modding community isn't as big as the grim dawn one). Other games like PoE seems, for a person coming from mmos like me, just mmos. I don't get how you could consider PoE not an mmo honestly. And while mmos are fun, i don't undestand why the ARPG, as a genre, is becoming just a new mmo flavour. We are about to get a workable build of last epoch, which is going to turn fully online, and diablo 4 which is, in my opinion, lost ark lite - featuring shared open world, world bosses, open world pvp and so on. I just don't get how people can say "well, it's not an mmo since dungeon are istanced". Dude, every mmo has istanced dungeons. It's 2022. And obviusly we have lost ark, which is openly an mmo.
Now, mind you: i liked mmos in the past and probably i will like them in future, but the question remains. Why a single player oriented experience with co-op elements apparently turned into a new kind of mmo? Why no one is developing single player ARPG with co-op anymore?
Sure, there was Horizon: Forbidden West, Cyberpunk 2077 & Tiny Tina's Wonderland. But that was early into 2022. I am not aware of anything coming out in the summer. All there was (in my research) for fall was Pathfinder: Wrath if the Righteous (but that's also more CRPG than Action RPG).
Is Covid to blame, or is it something else?
Will 2023 be better? If anyone thinks it will be, what's on your radar (I own a PS4, so PS4 titles are most relevant to me)?
I am just hoping for additional content to be released for Horizon: Forbidden West & Cyberpunk 2077 soon!
I love RPG's, but I'm really busy these days and can't play them all, so I wanna play the ones closest to my tastes. I want a RPG where I can make my own character, make my own decisions, and have romance options. Optional, but I prefer medieval, high fantasy. Some examples of games I found that did this well are Divinity Original Sin 2, Pathfinder WoTR, and Kingmaker, Dragon Age Series, and I guess Elder Scrolls and Fallout, but the romance was lacking in the former. I have a low/mid tier pc, and can Run things like Elden ring on low settings, but I should be able to run most games. I've played most Fire Emblems btw. Also, since I don't have time to, please don't recommend games like Baulder's Gate, where 50% of the game is figuring out where to go. Sorry if this is formatted kinda chaotically, decided to try this on the fly. Thanks in advance.
PS. I don't mind mid tier story's or overly cheesy romance, as long as it's not atrocious, I'll probably enjoy it as long as I can make and get immersed in my own character.
Games I've Played That Fit This Mold - Mass Effect 1/2/3, Dragons Dogma (Kinda), Baulder's Gate 1/2, Divinity, Elder Scrolls, Fallout, Stardew Valley, Pathfinder, Pillars of Eternity, Dragon Age 1/2/3, Fable 1/2/3, and prolly some others.
Hello people, well, as the title says, I'm looking for new RPG games that have those little things that I love about TES, mainly I really like this franchise because of the emphasis on exploration and the phrase "be who you want, do what you want." Mainly I would say that my favorite is Oblivion because apart from improving certain aspects of Morrowind, TESIV proposes a better narrative in both its primary and secondary quests, but I love the entire TES franchise in general.
I've played other similar titles, The Witcher... I love the first one, the 2nd and 3rd not so much. The same thing happens to me with Fallout, I love Fallout 2 but 3 and New Vegas are pretty bad for me. I've also played some old school ones like Gothic 1 and 2 (More than a decade ago already in my first steps of PC Gaming, god I love those 2 games with all my heart).
But my main problem is that despite the fact that I like all these games, many times I don't finish them because I don't get hooked or they don't attract me enough to reach their end (Gothic being the exception). I always end up going back to the TES I feel like playing at the moment. I have heard very good comments about Kenshi, some mentioned it to me as a mix between Morrowind and New Vegas but I don't know anything about the game. For the rest, thank you very much for reading and I hope that some of you can give me good recommendations!
In typical RPG games with multiple ending.
There are usually at least:
-bad ending/neutral ending/endings where there's both good and bad
-or more ending possabilities
I wonder why it became a thing to call the good ending "true endings" and how this term got widely used to begin with? When very often, in many of the games that has multiple endings, the game itself would never indicate anywhere that the good ending is the "canon" ending. Yet people tend to still call it that. Do people just use the term "true ending" to cope?