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Mythgard CCG

r/mythgard

8
pinned by moderators
Posted by
Monumental Games
2 months ago
8
7 comments
18
Posted by
Monumental Games
2 months ago
18
4 comments
14
Posted by9 days ago

I've been playing Mythgard for 3 days now, and I figured someone could be interested in the first impressions of a new player.

I'll start with the negatives:

  1. The starting collection for new players feels too small. If I wanted to build, say, a Green / Purple deck to complete a quest, I don't own 40 cards between those two colors. All constructed game modes feel pointless until I grind game modes like Gauntlet for a couple weeks at least.

  2. There are some unintuitive game mechanics that are not explained. For instance, card rarity also being the limit for how many copies of that card you can put in your deck. Another example: When I read two cards with the same mana cost and stats: Ankle Biter with "Breach: Gets +1|+1, and Bold Omega with Life Tap and "Breach: Empower with +1|+1", I figured Bold Omega was a strictly superior minion, and only after playtesting did I realize that Ankle Biter's Breach ability stacks but Bold Omega's doesn't. It was also very unintuitive that Cerberus Unchained hits the enemy player 3 times if unblocked.

  3. There are polish issues. I don't particularly mind that the game's animations and sound effects are lower budget than those of Hearthstone or Legends of Runeterra, but other issues did bother me. Reading a flavor text that says "Insert hilarious text", or looking up the profile of an opponent in story mode and getting a paragraph full of Lorem Ipsum placeholder text, gives the impression of a game that is in Alpha playtesting.

  4. I still don't have a clue as to how some parts of the game menus work. For instance, under Missions there is a tab called "Maat", I have no way of interacting with it and have no idea what it's about; at the top of the screen on the main menu, I can see my Mythril, my coins, my Essence, and to the left of that there's some other icon I don't understand.

  5. While there are easy solutions to all of the above issues, the hardest problem to solve is with the game's story. I just finished the Story mode, and found it to be flashy and stylish but also very forgettable and all over the place. Percy seems to be some type of god who is looking for her mother... who is her mother? What's her name? What does she look like? Is she also a god? If I know nothing about Percy's mother or why Percy is looking for her, then I have no reason to care for the character or Percy's quest. The gods are missing from the world... which gods are missing? Since when? What are the consequences of the gods being absent? I have no idea, and so don't know what the stakes are. Good writing requires attention to detail, and there's just not enough space to fit enough writing to flesh out the game's setting. The worldbuilding seems too ambitious and a bad fit for the CCG game genre.

  6. On the topic of the story being all over the place: You've got Demons and dog creatures and Mechs and Vampires... but it doesn't feel well realized. Like, take the Vampires. Are they a big deal? You'd think they are, but then in the story mode you have a lone Valkyrie, Ingrid, who waltzes alone into the Vampires' base, picks a fight with them, beats them up, and then you end up with a Vampire pleading with her and giving her information in exchange for her life. If a lone Valkyrie can walk into your home base and humiliate you like that, then I imagine that someone who meant them harm could wipe them all out with minimal effort; that doesn't make Ingrid look like a badass as much as it makes the Vampires look utterly pathetic.

Neutral aspects:

  1. Some cards have beautiful artwork, but many others I don't really care for.

  2. Game music is adequate

And onto the positives:

  1. Aside from the starting collection being too small, the rate at which you acquire new cards seems fairly player-friendly

  2. The mana system of burning cards is very clever, allowing for multi-colored decks like the ones from Magic: The Gathering, while avoiding the awful Mana Screw and Mana Flood situations from that game.

14
12 comments
9
Posted by
Monumental Games
13 days ago
9
3 comments
2
Posted by15 days ago
12
25.0%
🧛‍♀️❤️
8
16.7%
🐺💚
8
16.7%
👺💜
11
22.9%
🛰️💛
3
6.3%
☃️💙
6
12.5%
🧞🧡
Voting closed 13 days ago
2
1 comment
7
Posted by19 days ago
19
25.7%
Parsa🧞🧡
11
14.9%
Norden🏍️💙
4
5.4%
Oberos🧛❤️
16
21.6%
Harmony🥷💜
11
14.9%
Dreni👻💚
13
17.6%
Aztlan🐍💛
Voting closed 17 days ago
7
5 comments

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