2 months ago
Halo 3: ODST
When you realize that Halo Infinite’s “open world” doesn’t have a single named NPC or quest giver. It’s all “go to this map marker, shoot enemies, push button.” Linear missions were a better design choice, and offered more dynamic gameplay.
Reddit's home for all things Halo, the franchise developed by 343 Industries and previously developed by Bungie.
Created Jun 17, 2008
Kwan Ha fans